Technology Classic

Table of Contents In the days of the Ender Emperor, Magic and Technology ruled the land side by side. He fought a Civil War, where Magic was almost wiped out and Technology completely lost. The Magic contaminated the land, and the hundreds of worlds were forever cut off from each other. Now, Technology has the upper hand.

Technology can usually be divided up by its Power type, sometimes referred to as their Power Net. Recently, four major Power Nets have risen to prominence, with another rising, before falling into obscurity once again. The major Power Nets are Electrical Units (EU), Minecraft Joules (MJ), Steam, and another power type measured in Joules, hereafter referred to as "Universal Electricity (UE)" to avoid confusion with the MJ Power Net.

For a few shining years, there was also the Blutricity Power Net, but the inventor and main scientist behind the Blutricity project has recently pulled back from the public. There is currently no word on Eloraam's whereabouts.

Within every Power Net, different creators have formed various organizations, and have named their collection of inventions. We shall use the names that they give their project here. Some of the more prominent Technological advancements in recent history are (sorted by Power Net):

No Power Net/Any Power Net:


 * Applied Energistics


 * Power Converters

The EU Power Net:


 * Industrialcraft 2
 * Advanced Solars


 * Compact Solars


 * Charge Pads


 * Gregtech


 * Modular ForceField System 2.0 (MFFS)


 * Nuclear Control


 * The MJ Power Net:


 * Buildcraft

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The MJ Power Net:


 * Forestry
 * Thermal Expansion


 * MineFactory Reloaded

The Steam Power Net:


 * Factorization


 * Railcraft

The Universal Electricity Power Net:


 * Atomic Science


 * Assembly Line


 * Biotek


 * Basic Components


 * Complex Machines


 * ICBM


 * Mekanism


 * MineChem


 * Modular Power Suits


 * Modular ForceField System 3.0 (MFFS)


 * Resonant Induction